Archive for October, 2007

Wiredrive 2.0 - LA Training Session Overview

Saturday, October 20th, 2007
We have been working on the next generation of Wiredrive for a long time and have just recently reached two major milestones to our impending launch, soft launching Wiredrive and providing indepth Wiredrive training to our clients in NY and LA. I’m really proud of our production team, who have completely rebuilt Wiredrive from the ground up - a more intuitive interface, new hardware, new coding techniques and more robust databases and thumbnailing capabilities. They’ve managed the process of transitioning our rapidly growing client base from one codeset to another with very few interruptions, which (for non-programmers out there) is like changing the transmission of your car while driving 60 on the freeway.
GroupShot

I’m equally proud of our Sales and Marketing team for putting our training events. On Wednesday and Thursday, October 10 and 11, over 100 people joined us here at Wiredrive HQ for a full presentation of the new Wiredrive system, along with dinner and drinks. The turnout and the response was fantastic and we appreciated everyone coming out and braving the freeways to participate. The general feedback is that once you use Wiredrive 2, you never want to go back.

Oct11RamyTrain

This was the first time most of our clients have seen our new facility (3 times larger than our old space) and met our full production team. I loved seeing our production and post clients meeting each other and sharing their experiences with about working online and encoding files, which resulted in several amazing ideas for future growth of Wiredrive.

D avanteLandia

We learned that several of our clients and perspective clients didn’t know that our IOWA Interactive website design services connect up directly with Wiredrive Library. So, by all means, please visit www.iowainteractive.com to see our design capabilities. Our design team does an amazing job making killer marketing sites and translates those chops into Wiredrive to enable our clients to create and deliver the best looking online presentations in the industry .

The Ecosystem of Easy

Monday, October 1st, 2007

I’ve been thinking a lot about the role of “Ease-of-Use” and why some of the biggest and best positioned companies have such a hard time making easy-to-use products. For example, why did Sony who invented the whole category of portable music players go so horribly wrong with their digital version? Why does Microsoft come out with a Zune 5 years after the first iPod and still fail to even copy the industry leader properly?

It looks like the answer lies in the “Ecosystem of Easy”. I remember growing up with my first Walkman (actually my dad’s, but he could never figure out how to get technology to work). It was great - you simply put in the tape, hit play and turned up the volume. ABBA never sounded so good. The Walkman was a perfect tool for the cassette-based music ecosystem. You went to the store and bought your tape OR your friend made a mix tape and gave it to you. All you had to do is insert the tape, plug in the headphones and hit PLAY. Simple cassette-based ecosystem. The rules stayed the same with CDs.

The early-adopter days of Napster (1999) and Diamond Multimedia’s Rio (1998) player proved that digital audio held promise, but it wasn’t until the iPod came around in October 2001 that a real shift occurred. Two years later, the iTunes store launched, making the entire music ecosystem easy to use. Music was purchased when you wanted it (online anytime), organized how you wanted it (searchable and sortable lists), and was much more convenient to carry (1000 songs anyone?). You essentially could find, enjoy, and share the right music at the right time.

So, what did Sony do? They launched their ecosystem, Sony Connect, in 2005 to universal criticism. Sony had years to study Apple’s successful strategy and failed to execute anything properly. The software was Windows-only and particularly buggy, so the purchase process suffered. The audio formats were proprietary, so vast existing libraries would have to be re-encoded before they could be loaded into the players. The audio players just never caught on… this coming from the company that INVENTED portable audio and is one of the best product manufactures and marketing experts on the planet. They simply failed in recreating the necessary components of the new music ecosystem.

Has Microsoft done any better, 5 full years after the iPod launch? Not so much, actually making many of the same mistakes that Sony made. Microsoft abandoned their earlier PlaysForSure audio format, released underperforming software, and offered new and crippled features that no one really asked for. Once again, they failed to build the ecosystem properly.

Why is this important? We are rapidly moving toward a similar shift in video, moving away from a tape or DVD-based ecosystem to an entirely digital world. The complete digital experience - video acquisition, organization, presentation and sharing - needs to be simple and easy to use. Users who embrace this new way of managing rich media libraries will want to find ONE system and do it well - imagine testing a different accounting system every year and you’ll get the idea of how sticky these libraries will become. So - the systems that are the easiest to use will rise to the top for good reason.

Regards,

Bill